magic groundwork devlog
i am taking a break from working on this game because i'm getting tired of it, when i come back to working on it (will take really long) i will add the ending then.
update 7:
- added new area(s)
- added to the story
- now able to get all abilities
update 6:
- added new area
- added 2 new enemies
- added 2nd boss
- made enemy health better
(this is a lot)
update 5:
- added input prompt in dialogue
- stopped player being able to "jump" while dialogue
update 4:
- sword dash
- redirecting boss fireball
- fixed load save bug
- damage when hit by falling stone
- feedback when damaged
- improved feedback when hit enemy
- improved movement
- added begin of story
- big powerup gained by killing enemies
- ability UI
- water
- added more music
- added breakable stones
update 3:
- sound fx (probably mostly temporary)
- music (probably mostly temporary)
update 2:
- fixed some stream loading problems
- fixed boss activating with sword bug
- added save system
- added pause and main menu
- updated death screen
update 1:
- added working health and mana bar
- added death screen
- fixed some stream loading problems
- added small jump
first upload:
- added world until 1st boss
Files
Get Magic Groundwork
Magic Groundwork
Status | In development |
Author | EmInSpace |
Genre | Adventure |
Tags | 2D, Metroidvania, Singleplayer |
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