magic groundwork devlog


i am taking a break from working on this game because i'm getting tired of it, when i come back to working on it (will take really long) i will add the ending then.

update 7:

- added new area(s)

- added to the story

- now able to get all abilities

update 6:

- added new area

- added 2 new enemies

- added 2nd boss

- made enemy health better

(this is a lot)


update 5:

- added input prompt in dialogue

- stopped player being able to "jump" while dialogue


update 4:

- sword dash

- redirecting boss fireball

- fixed load save bug

- damage when hit by falling stone

- feedback when damaged

- improved feedback when hit enemy

- improved movement

- added begin of story

- big powerup gained by killing enemies

- ability UI

- water

- added more music

- added breakable stones


update 3:

- sound fx (probably mostly temporary)

- music (probably mostly temporary)


update 2:

- fixed some stream loading problems

- fixed boss activating with sword bug

- added save system

- added pause and main menu

- updated death screen


update 1:

- added working health and mana bar

- added death screen

- fixed some stream loading problems

- added small jump


first upload:

- added world until 1st boss

Files

Magic Groundwork.zip 112 MB
Jun 08, 2020

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